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 Post Posted: Wed Jun 13, 2012 1:51 pm 
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DRAGONMASTER XXXI


Dragonmaster will be held with WeaponMaster at Morningwood Glen on Saturday the first of September and at Pirates Landing on Sunday the second of September, pending park approval.

If you wish to be a judge, please email your regent at SearchingForClaudia@Yahoo.Com.

If you are interested in entering, please bring your beverages in enough individually SEALED containers that the judges can safely take them home for consumption without risking persecution from mundane law. Please bring enough written entries for each judge to have a personal copy to save on time and reduce having to pass around a single document. And, if you want to pre-register your entries, send them to the above email address where I will distribute them to the judges (when all have been picked). Please keep your descriptions detailed, but brief (a flaw I, myself am working on) to also save the judges time and eye strain. Please make sure to include any ingredients in foods to avoid accidentally triggering food allergies. And, please, please, please remember to have fun!

Thank you and sincerely,
Zelodie, Kingdom Regent & Royal Pain in the A$$


P.S. Written Entries Must Be Sent to SearchingForClaudia@Yahoo.Com 3 Days Before Dragonmaster!
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

MIN: 5 in 5 Main Categories
MAX: 15 in 10 Main Categories and 3 in each Sub-Category

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
A. MAIN CATEGORY: COOKING
01. SUB-CATEGORY: Main Dishes

02. SUB-CATEGORY: Side Dishes

03. SUB-CATEGORY: Whole Meals

04. SUB-CATEGORY: Desserts

05. SUB-CATEGORY: Breads

06. SUB-CATEGORY: Novelty

07. SUB-CATEGORY: Edible Subtlety

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
B. MAIN CATEGORY: BREWING AND BEVERAGE MAKING
EXAMPLES: Mead Making, Beer Making, Wine Making, Cordial & Liqueur Making, Non-Alcoholic Period Beverages, etc

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
C. MAIN CATEGORY: GARB
01. SUB-CATEGORY: Jewellery
EXAMPLES: Carcenet, Necklaces, Chokers, Torques, Armlets (upper arm bracelets), Bracelets, Cuff links, Bangles, Slave bracelets, Belly chains, Breastplates, Brooches, Chatelaines, Body piercing jewellery, Anklets (ankle bracelets), Toe rings, Barefoot sandals, Amulets, Medical alert jewellery, Prayer jewellery, Japa malas, Prayer beads, Prayer ropes, Rosary beads, Puzzle jewellery, Puzzle rings, Signet rings, Thumb rings, Pledge pins, Company/Household Membership pins, Cameos, Emblems, Findings, Lockets, Medallions, Pendants, etc

02. SUB-CATEGORY: Unisex Items
EXAMPLES: Shirt, Cape, Cloak, Muffin Cap, Biggins, Tunic, Unisex Court Garb, Unisex Monster Garb, Unisex Peasant Garb, Unisex Fighting Garb, Unisex Clothing Accessory, etc

03. SUB-CATEGORY: Women's Clothing
EXAMPLES: Bodice, Corset, Skirts, Chemise, Snood, Noblewomen's Court Garb, Performance Garb, Women's Monster Garb, Women's Peasant Garb, Women's Fighting Garb, Women's Clothing Accessory

04. SUB-CATEGORY: Men's Clothing
EXAMPLES: Jerkin, Doublet, Breeches, Slops, Codpiece, Hose, Noblemen's Court Garb, Performance Garb, Men's Monster Garb, Men's Peasant Garb, Men's Fighting Garb, Men's Clothing Accessory, etc

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
D. MAIN CATEGORY: 3D ART
01. SUB-CATEGORY: Textile Arts
EXAMPLES: Dyeing, Embroidery, Counted, Embroidery, Freeform, Felt Making, Knitting, Crochet, Macrame, Lacemaking, Needlework, Miscellaneous, Spinning, Weaving, Band/Inkle/Tablet, Weaving, Standard, Applique, Blackwork, Canvaswork, Couching & Laidwork, Lacis, Metal Thread, Openwork, Padded Work, Smocking, etc

02. SUB-CATEGORY: Leather Working
EXAMPLES: Leather Armor, Shoe Making, Leather Processing, Leather Art, Leather Mask, Quivers, Cases, Scabbards, etc

03. SUB-CATEGORY: Metal Working
EXAMPLES: Tankard (can also be Wood/Earthenware), Armor Making, Weapon Making, Coin Minting, Metal Casting, Metal Jewelry, Metal Sculpture, etc

04. SUB-CATEGORY: Earthenware
EXAMPLES: Pottery, Clay Sculpture, Earthen Building, Dirt/Clay as Medicine, Dirt in Farming, etc

05. SUB-CATEGORY: Stone Working
EXAMPLES: Sculpture, Stone Carving, Gem Cutting, Things Created with Ground Stone - paints, pigments, etc, Masonry Stone Setting, etc

06. SUB-CATEGORY: Woodworking
EXAMPLES: Carving, Furniture Making, Turning, Wood Instrument Making, Wood Inlaying, Wagon Building, Wood Structures, Wood Boxes, Carved Boxes, etc

07. SUB-CATEGORY: Glass
EXAMPLES: Beads, Glass Blowing, Glass Mosaics, Making Glass Items, Glass Jewelry, etc

08. SUB-CATEGORY: Flora and Fauna (Not cooked with)
EXAMPLES: Cosmetics, Gardening, Animal Husbandry, Flower Arranging, Botanical Creations, Herbalism, Soap Making, Candle/Incense Making, Basket weaving, Corn dolly making, Pressed flower craft, Straw Marquetry, Doll making, Dollhouse construction and furnishing, Egg decorating, Etching, Miniatures, Toy making, etc

09. SUB-CATEGORY: Sciences
EXAMPLES: Alchemy, Astronomy, Astrology, Navigation, Mapping Tools, Scientific Instruments, Mathematical Mysteries, Period Clock Works, Architecture, Period Engineering, etc

10. SUB-CATEGORY: Paper or Canvas Crafts
EXAMPLES: Paper craft windchime, Altered Books, Bookbinding, Decoupage, Embossing, Iris Folding, Paper-making, Origami or Paper folding, Papier-mâché, Pop-up book, Quilling or Paper Filigree, Paper model, Papercraft or Card modelling, Artist Trading Cards, Calligraphy, Parchment craft, Scrapbooking, Rubber Stamping/Acrylic Stamping, etc

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
E. MAIN CATEGORY: 2D ART
01. SUB-CATEGORY
EXAMPLES: Painted and Inked Visual Arts: Card-making, Calligraphy, Illumination, Calligraphy and Illumination, Oil Painting, Marbling, Miniatures, Frescos, Banners, Tryptics, Pysanky, Tin-glazed Painting on Pottery (Majolica), Painted Maps, etc

02. SUB-CATEGORY: Computer Generated Graphic
EXAMPLES: Algorithm art, ASCII art, Computer art scene, Computer Arts Society, Computer graphics, Computer music, Demoscene, Digital illustration, Digital morphogenesis, Digital painting, Digital art, Tradigital art, Evolutionary art, Fax art, Fractal art, Generative art, Generative music, Image development, Interactive art, Kisekae Set System, Motion graphics, New media art, Multimedia, Music visualization, Software art, Systems art, Video game, Video game art, Web Pages, etc

03. SUB-CATEGORY: Photography
EXAMPLES: Landscapes, Portraits, Still Art, Collage, Decollage, etc

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
F. MAIN CATEGORY: WRITING
01. SUB-CATEGORY: Fiction
EXAMPLES: Dramatic Script, Short Story, Flash Fiction (Short Short Story), Science Fiction/Fantasy, Humor, Personna Write Up, Battle Game/Tournament Write Up, etc

02. SUB-CATEGORY: Non-Fiction
EXAMPLES: Journalism, Personal Essay/Memoir, Persuasive Writing, Informative, etc

03. SUB-CATEGORY: Poetry
EXAMPLES: ABC poem, Alexandrine Poetry, Allegory, Analogy Poetry, Ballad Poems, Blank Verse, Cacophony, Canzone, Carpe diem, Cinquain Poetry, Classicism, Conceit Poetry, Couplet Poetry, Dactyl Poetry, Doggerel, Elegy, Enjambment, Epic Poems, Epigram, Epitaph, Epithalamium Form, Free Verse, Haiku, Poetry, Idyll Poetry, Imagery Poems, Irony, Lay Poetry, Limericks, Lyric Poetry, Name Poem, Narrative Poetry, Odes, Pastoral Poetry, Quatrain Poetry, Refrain Poetry, Rhymes, Romanticism, Senryu Poetry, Rhyme Royal, Sonnets, Tanka, Terza rima, Verse, Prose and Prose Poetry, etc


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
G. MAIN CATEGORY: BARDIC
01. SUB-CATEGORY: Performance

02. SUB-CATEGORY: Dance
EXAMPLES: Egyptian, European, Turkish, Greek, Oriental, Middle Eastern, American cabaret, Tribal fusion, American tribal fusion, Fire, etc

03. SUB-CATEGORY: Instrumental Performance

04. SUB-CATEGORY: Vocal Performance

05. SUB-CATEGORY: Other
EXAMPLES: Comedy, Poetry, Living Statue, Flags, Veils, Hoops, etc

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
H. MAIN CATEGORY: CONSTRUCTION
01. SUB-CATEGORY: Ordinary Weapons: Must legal

02. SUB-CATEGORY: Unique Weapons: Does not have to be legal

03. SUB-CATEGORY: Shields

04. SUB-CATEGORY: Armor

05. SUB-CATEGORY: Banner

06. SUB-CATEGORY: Active Construction: Any equipment not already covered by another event that is made for battlefield use. It includes, but is not limited to; Siege Weaponry, Arrows, etc

07. SUB-CATEGORY: Passive Construction: Any item not covered by another event that is not made for battlefield use. It includes, but is not limited to; Chests, Furniture, Pavilions, etc

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
I. MAIN CATEGORY: ROSE
This is one category for any entry whose principle function is to benefit the club. It can include, but is not limited to; Awards blanks, Newsletters, Fliers, Websites, etc.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
J. MAIN CATEGORY: AMTGARD HERALDRY
Displayed on whatever medium, scrolls, favors, banners or garb and entries must be described in heraldic terms as much as possible. For Heraldry the score is based two main elements. First, how appealing the design is to the eye and how well presented it is and second on how well the items fulfills the purpose of Heraldry. An item which is well made and beautiful that only happens to have a design on it would score less than an equally high quality item where the symbols displayed had meaning and relevance. Entrants in this category should do their homework before presenting the items.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
How to Judge in an Amtgard A&S Tournament
By Baron Master Thalen Tannon

I’ve been entering Arts and Sciences competitions since 1992 and judging tournaments since 1995. In all that time, I’ve only noticed a decline in A&S in the last few years. Not particularly in terms of quality, but definitely in terms of quantity. I believe that the decline is caused by the lack of faith in the A&S system. The methods of the system aren't as clear cut as a fighting tournament because the judging criteria can change with every competition.

More often than hearing artisans tell me what they hope to enter in an upcoming tournament, I hear several complaints from entrants about the lack of organization of the tournaments themselves and about the quality of the judges. I suggest restructuring and standardizing the organization of our tournaments for Arts and Sciences. To achieve that goal, we should train our Masters and Knights in the Art of Judging: something that we expect from them, but rarely teach.

These pages contain a proposal for a standardization of judges and for the method by which those judges score an A&S entry.


Selecting a Judge
When you’re dealing with such a wide variety of artistic endeavors, it’s improbable for any one judge to know the ins and outs of all of the possible categories and sub-categories. So if it’s improbable to find one judge, then likely it’s impossible to find three or more. So what is an autocrat to do when faced with such a Herculean feat? In the past, they were resigned to ask their friends or ask those Knights and Masters who are usually called upon to fill such roles and hope for the best. I offer another option.

First, it’s important when selecting Judges that an autocrat chooses a variety of talented individuals. For example, if possible, choose a Dragon, a Garber, and a Owl rather than three Owls or three Garbers. While the Judges don’t have to be Masters, choose Judges with at least 5 orders of aparticular ladder award. It’s important that the Judges have enough experience to perform their duties. Additionally, try to choose Judges who understand the impact of their duties. It may just take an hour or two out of their event time but it could have a lasting effect on the entrants. Once the autocrat selects the judges, then it's time to show them what they're looking for.


The Judging Criteria
In order to regain the confidence of the artisans, it’s imperative that we standardize what the judges are looking for in any given entry. In this way, the competitors know in advance what’s being expected of them beyond the initial creation of their entries. Then, with proper presentation at the tournament, the playing field is leveled and the judges can more efficiently do the job we’ve asked of them. There are five different criteria that the judges should look for when judging any entry:


Documentation aka “The Write Up”
Documentation is the foundation of a good entry. It provides the judges with the necessary details of the conception and creation for the item entered. It shows the entrant’s understanding of the overall techniques and the adaptations that had to be made for this specific project. Many times the competitor is more knowledgeable in the specific entry than the judge and the documentation should reflect that knowledge. It should answer any questions that the judge may have in regards to that entry. Judges may give a lower score to entries for a lack of color pictures or for not putting the write up into a binder. However, while organized documentation should score higher than disorganized or hard to read write ups, this is less important than a document that shows an overall understanding of the work involved.


Scope of Work
This section is used to determine the depth and breadth of the work. The judges should try not to look at the piece as it is, but what the entrant was envisioning from the start from what is written in their documentation. For example, if they are trying to produce a piece of court garb, their documentation might indicate that they were attempting to replicate an outfit from a movie. They may include stills shots of the outfit from that movie. This would be their scope of work. The Judge would then attempt to determine how closely the finished product matches the intended result. Various factors that increase the scope are the level of complexity of the piece, availability of source information, number of elements, time required, etc.


Relevance
While we aren’t “Period Specific” like they are in the SCA, Amtgard DOES have a time period and place that we’re trying to represent. The Rules of Play define that period by declaring that “Every persona must be
either of an ancient, medieval, or swords and sorcery related background.” That gives us a lot of time and space to work with. Keeping that in mind, the entry should bear some relevance to what we do in Amtgard. The obvious things like garb and weapons are easily recognizable as relevant, but it might take some real thought to decide if a bardic entry is “Amtgard Relevant”. A Judge should ask themselves “If Amtgard were real, would this (insert entry here) be out of place?” If so, the Judge would need to determine to what extent and critique the piece accordingly.


Skill + Complexity = Workmanship
This is the section where experience in the field of the entry is the most helpful. In this section, the judges will determine how well the entrant completed the piece. Complexity is the degree of difficulty in creating the item. Consider how much physical time the entry took to construct, the useof elaborate or sensitive processes, and the availability of materials used in the creation of the item. Workmanship is the degree of quality of the item created. It shows the entrant’s skill in the use of the documented processes
and materials.


Creativity
Creativity is the degree in which the entrant shows their understanding of the processes and materials to create an original item. It also shows how well the entrant can adapt and interpret what they have learned. Is this an original work? Did they do anything innovative or creative in the production? Did they employ a degree of experimentation in the creation of this item? For example, the entry is a sword. Is it “Old Tech” or “New Tech”? Did they use foam other than the typical noodle? Is the grip wrapped in a new technique? Does the cover match their heraldry or their company colors? Any deviation from the standard Rules of Play sword would be an example of their creativity.


Judge's Observations / Aesthetics
This section is designed to cover how all the other sections fit together; what is the overall effect of the piece? Aesthetics is the degree in which the entry is pleasing to the eye. This is the judges’ one spot to let their personal feelings through. If the entry has documentation, matches its scope of work, is well crafted and original but the judge just does not like it, this is where that opinion goes. On the contrary, if you like the piece you're judging, score high! The corollary, however, is that for all the other criteria, the judges must remain impartial and objective.


The Critique
The most difficult task for a judge is offering a meaningful critique on the entry. The critique should tell the entrant how well they did in regards to the judging criteria. It should also tell the entrant areas in which need improvement and offer comments about the entry. The critique is also the appropriate place for the judge to ask questions about the artist's work.


The Points Awarded
One of the most important duties for a judge is to rate the item upon the criteria by assigning to it a point value. A judge should develop a set of standards for each criterion that they compare the item to for assessment. For the two 5 point values, use these criteria and divide by 2. The following is a suggestion on establishing such a standard:

9-10 Points: The item meets the criteria perfectly or near perfectly. There is little to no room for improvement for the item in regards to the specific criteria and it is exceptionally done.

7-8 Points: The item exceeds expectations for the criteria. There may be room for improvement but it is well done.

5-6 Points: The item meets all expectations determined. There is room for improvement but it is properly done.

3-4 Points: The item is lacking in meeting the expectations you have determined for the criteria. A definite effort has been shown and it is adequately done.

1-2 Points: The item shows a rudimentary effort in meeting the expectations. A basic effort has been shown and it is marginally done.

0 Points: No effort at all made to meet the criteria.

At the end of the scoring, the result will be a number from 1-50. Once this number has been obtained, moving the decimal one space to the left gives us the 5 point score that we traditionally use. The method of determining the winner based off the score may vary with the Autocrat.




Dos and Don'ts for Judges
Do
• Read the entrant's documentation thoroughly - The answers to any questions you may have may well be present in the documentation, but may not be obvious at first glance. Entrants will complain about being marked down for items that were explained in their documentation.
• Ask for help if you are not sure how to interpret a specific line or wording in the criteria.
• Let the tournament-crat know if you have any food allergies or aversion to alcohol when signing up to judge cooking or Brewing/Vintner entries
• Keep an open mind to new and different techniques and approaches.
• Make comments frequently; it is especially good to make a comment whenever you give a less than perfect score to answer the inevitable entrant's question "Why?"

Don't
• Don't judge an entry you are uncomfortable judging; it's okay to say no!
• Don't judge a project based on your own research. Personal research and/or experience with a project certainly aides in interpreting skill and scope and helps you give useful comments. However, entering into judging with predetermined ideas of how a project should have been done and/or how the final result should appear can result in you unfairly penalizing the entrant.



With the application of the methods and concepts within this proposal, the standardization of the judging process should help restore the confidence in the Arts & Sciences tournaments. Once implemented, I believe there will be a noticeable growth in both quantity and quality of entries and informed judges.


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 Post Posted: Wed Jun 13, 2012 3:11 pm 
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What is your goal with being so specific with the subcategories?

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 Post Posted: Wed Jun 13, 2012 5:10 pm 
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Great question! Thank you for asking!!!

My goal is to inspire thinking outside the box, to get the wheels turning in people's right sided hemispheres. To see more unorthodox, going-out-on-a-limb entries. I want to see people who didn't think their particular skill set was award worthy see something on this list that comes close to their talents and take that chance they would not ordinarily take. Then, enter, despite being afraid and new. Or, even an older player who, at one point, just didn't think their craft fit, making that leap. All previous lists were awesome, don't get me wrong. I'm not trying to reinvent the wheel.

But, if we can bring just one more person out of their shell and watch their art blossom, I will feel accomplished!


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 Post Posted: Wed Jun 13, 2012 5:22 pm 
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Question on the dancing- I can't name them all, but belly dance styles include:

Egyptian, Turkish, Greek, Oriental, Middle Eastern (with variances among each of those countries), American cabaret, Tribal fusion (mostly American), American tribal fusion, and over a dozen others.

Would an entrant be required to define a single piece as being of a certain origin when, more likely, it draws from elements of many styles? Mostly, I'm curious about the reasoning behind your chosen classifications here.


And do will fire performance *ever* earn its own subcategory, or forever be doomed to be judged on undefined principles and vague preconceptions, as well as other skill toy performances such as flags, veils, hoops, etc.?


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 Post Posted: Wed Jun 13, 2012 5:24 pm 
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And when is DM, roughly? I haven't the faintest idea.


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 Post Posted: Wed Jun 13, 2012 7:16 pm 
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Aylin_Karyn wrote:
And do will fire performance *ever* earn its own subcategory, or forever be doomed to be judged on undefined principles and vague preconceptions, as well as other skill toy performances such as flags, veils, hoops, etc.?


It has, now! You have inspired me and the categories will reflect that! Thank you for letting me know about this error!


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 Post Posted: Wed Jun 13, 2012 9:58 pm 
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DM/WM will be 1st and 2nd of September, locations yet to be finalized.

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 Post Posted: Thu Jun 14, 2012 9:55 am 
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Have the scoring system/category limits been chosen? The usual?


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 Post Posted: Thu Jun 14, 2012 3:41 pm 
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My concern with how specific the categories are is how it will affect scoring. In theory anyone who entered could put 3 items that would qualify for scores into each sub category....

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 Post Posted: Thu Jun 14, 2012 5:02 pm 
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Elder Vermilion wrote:
What is your goal with being so specific with the subcategories?

I have to say that it opened my eyes knowing that there were that many sub-categories. Honestly I didnt think that it was so open to the arts.

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 Post Posted: Wed Jun 20, 2012 12:42 am 
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I am still working on the minimum/maximum entries as well as figuring out the best way to answer some of the other questions, but you are not being ignored. As this is my first time to be Regent, I am weighing my options carefully and choosing my words with care. So, unlike someone who has done this many times before, my respond time might be a bit slow. I assure you, however, you are not being neglected and your questions/concerns ARE very important to me.


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 Post Posted: Wed Jun 20, 2012 7:27 am 
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Zelodie-Local-Satyr wrote:
I am still working on the minimum/maximum entries as well as figuring out the best way to answer some of the other questions, but you are not being ignored. As this is my first time to be Regent, I am weighing my options carefully and choosing my words with care. So, unlike someone who has done this many times before, my respond time might be a bit slow. I assure you, however, you are not being neglected and your questions/concerns ARE very important to me.


It's cool. I enjoy seeing the creativity and effort put into making this competition unique.


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 Post Posted: Wed Jun 20, 2012 9:17 am 
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Zelodie-Local-Satyr wrote:
Brewing and Beverage:
01. Mead Making
02. Beer Making
03. Wine Making
04. Cordial & Liqueur Making


Something you might not be aware of... In more recent reigns these categories have been getting neglected, or just left out because the biggest problem is in the fact that most public parks prohibit drinking, which makes these more difficult to judge. It also pretty much means that your judges HAVE to be 21+. Might be something you want to address, such as having the judges meet somewhere after park where they can actually sample these items. But I like what you're going for...

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 Post Posted: Wed Jun 20, 2012 11:33 am 
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Draven! I love it! That was one issue I was struggling with, the idea of where it is to be judged. But, I know enough people who would love to enter the different Brewing/Beverages that I really don't want to take it out. Potential judges? What say you? How would you feel about meeting at someones place afterwards for an after Park sampling/dinner/party? It could be a sort of celebratory kind of thing, I think. I offer my home, which is near park for such an affair. But, if you were judging, what would you think of this?


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 Post Posted: Wed Jun 20, 2012 11:54 am 
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With judging at someone's house, if I remember correctly, is normally how this was addressed previously. I remember a couple of previous DM's where it was required to provide the sample in a SEALED container so it could be taken away to judge somewhere else... I stress sealed, because if someone just puts it in a sports bottle there's the potential of getting busted for "open container" laws if you're unlucky enough to get pulled over. Back when I was a member of Drunken Wyvern many years ago, there was one DM that someone entered several cordials/liquers that were sealed with wax to prevent this issue.

Normally I would have no problems helping judge, except for the fact I will be running WeaponMaster.

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"Until we stop viewing making a knight into a non-knight a fate worse than death we'll never be able to clean up knighthood." - Glen


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