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 Post Posted: Mon Apr 23, 2007 5:01 pm 
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Battlegame #1 @ Mourninwood Glen:
With one final altar remaining, the Court of Heart's leads an expedition deep into the goblin infested lands of Mourningwood Glen. There, the plan is to destroy the altar and delay Alice's 'rebirth' into the realm of the dreaming. Kenta leads an army bent on releasing Alice for unknown reasons. Reports of madness overtaking small pockets of the kingdom begin to reach the king.

Outcome:
The Court of Hearts managed to destroy/possess the altar stopping the alician rebellion to summon her (something like that right?)

Battlegame #2 @ Eagleshire:
With Alice's arrival delayed, the Court loyalist's march north to Eagleshire, bent on shattering the mirror that has imprisoned a mysterious and powerful being for ages. It is rumoured that this ancient is as old as the hills themselves. If the Court fails, the beast known as the Jabberwocky would be released, returning to his master's side, Alice.

Outcome:
The Alician rebellion managed to dispell the ancient magics that ensnared the ancient evil and gained a powerful ally in the Heart's/Alician War.

Midreign Battlegame @ Tanglewood Forest:
Alice manages to find the Court of Hearts celebrating their midreign down in Tanglewood Forest. There, amusing personas like the Cheshire Cat, Gryphon, Caterpillar, and the White Rabbit make a cameo. Alice, her Jabberwocky pet, and mindless servants wage war on the kingdom proper itself. Still not strong enough to wage total war against the King, Alice must consume souls to regain her corporal state and power.

Outcome: Alice's team beat the Court of Hearts back. Alice manages to have the Queen of Hearts captured, killed; but fails to consume her soul. The Queen, an extra-planar entity herself, will return. The Jabberwocky and White Rabbit battle it out to the death. Now the Court of Hearts must retreat north to Midnight Sun and assist the Red King in defending against Alice's march northward.

Battlegame #3 @ Midnight Sun:
The Red King calls for help as an emboldened White King marches upon Midnight Sun. There, the red and white armies pawns fight as the kings do their best to promote their faithful servants. The winner of this battle will gain allies, an imperative goal for the second to last battle in the kingdom's northern most region; Finder Keep.

Outcome: The Red Army managed to defeat the White army, there The king of hearts managed to disguise himself as a pawn to offer assistance in helping push the intruding army back. The White King is dead and the Court of Hearts has been awarded two loyal allies. Together, they will face off with Alice's hordes, hot on the king's trail.

Battlegame #4 @ Finder's Keep:
The Court of Heart's, in an attempt to thin out Alice's forces; have sought refuge in the northern duchy of Finder's Keep. Protected by the strongest walls next to the kingdom castle itself, the Court plans to gather it's forces and strength; assess their losses and prepare for war. The outcome here decides how powerful the king's counter attack will be.

Endreign Battlegame @ Tanglewood Forest: TBA

_________________
The general who advances without seeking fame and retreats without fearing disgrace, whose only thought is to protect his country and do service for his sovereign, is the jewel of his kingdom. -Sun Wu


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