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 Post subject: WBW Schedule and Rules
 Post Posted: Wed Sep 08, 2010 9:59 am 
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What: World Banner Wars

When: Oct. 14-17th

Where: Tanglewood Forest (http://tanglewoodforest.org/directions.html)

Cost: $20 for ages 14 and up, $10 for ages 6-13 and children 5 and under are free

Who:
Autocrat – Forest Evergreen
War-o-Crat: Everlat Quadhammer
Feast-o-Crat: Skullband
Gate-o-Crat: Riggor
Security: Forest and Dark Tigger

Why: Because it will be the IK event with the best Saturday weather in 2010…and because we have a ton of activities set up for you.

Thursday:
2pm: Gate opens
2pm-whenever: Ditching (best lit ditch filed in Amtgard!)
6pm: Fireball/Lightning bolt test play game
8pm: Assassin game sign in starts
10pm: Assassin game begins
10pm: Workshop: Beginner bardic

Friday:
10am: Reeves meeting for main battlegame
12pm: Lunch
12:30pm: Workshop: How to Judge A&S
2pm: Jugging sign ups
2pm: Workshop: Belly Dancing
3pm: Jugging starts
5pm: Time Bandits Quest begins
7pm: Feast (sponsored by the Green Dragons)
7pm: Workshop: Leatherworking
9pm: Bardic – Drum Circle / Bellydancing

Saturday:
10am: Reeves meeting for Battlegame / Team sign ins
11am: Armor / weapons check
12pm: Lunch
12:30pm: Main War Starts
2pm: Milita Battle starts
5pm: Pie in the Face
6pm: Assassin Game ends
6pm: Feast
7pm: Court (short and sweet!)
9pm: Bardic – Singing / storytelling

Sunday:
12pm: Clean up, pack up, head home and make fun of people who didn’t go

Games:

Assassins Game: Draw a name and hunt down your target. If you kill your target, you take the name they had and keep going until you are the last person alive. If you kill the person that has you as a target, they are out of game for 15 min. Sign ups will be in the feast area.

Jugging: One of Amtgards favorite competitive games. Based on the movie Blood of Heroes. Specific rules will be supplied on site. Sign ups for teams will be at the ditch field.

Time Bandits Quest: Try to use the map to gain treasure while hiding from the supreme being. But watch out! Evil is looking to steal the map.

6 person teams, 2 caster max per team. Escort “Kevin” through multiple time periods and adventures to gain as many treasure points as possible before fighting of Evil. Teams will run 1 at a time. The team who survives with the most points wins! Sign ups for teams will be at the feast area.

Milita Battle: What if WBW didn’t have class abilities? Would your team have the stick to win? Grab your gear and come find out!

7 person teams. No class abilities, but armor, throwing weapons and bows are allowed! Single life battle. All teams entering must provide 1 reeve for the militia battle and 1 reeve for the Main War. This will be fought as a double elimination tournament. Sign ups for teams will be at the ditch field.

Main Battle: This IS World Banner Wars! Can your team out fight, out cast, and out think your opponents to claim victory? Sign ins for teams will be at the battle field.

Team Sign-Ins: 10am-11:00am @ War Field
Only the captain of the team needs to be present to sign-in. Each captain must provide:
1. A unique banner which should display your company/household/team symbol.
2. Two copies of every magic-user spell list. You may NOT change spell lists between rounds.
3. A complete listing of all team members. Members not on this list will be unable to participate. Each person may only be on 1 team roster.
4. Every team needs to submit two Reeves to aid in Banner Wars when not fighting.

Team Composition Rules:
1. Teams are comprised of 14 people and up to two alternates.
2. Alternates may be swapped into the active line-up between rounds.
3. Team members (including alternates) are assigned classes before the tournament starts and may not switch classes.
4. Your team may have one of each magic using class.
5. Teams may have no more than three bows.
6. Players may only sign up with one team, though pages may be shared
7. Teams do not have to all be from the same company, household, kingdom, etc. They merely need to all play together and present a banner with a unique symbol
8. Banners must be a MINIMUM of 2' x 3' (2 feet by 3 feet) in size and reflect your company/household/team's symbol on it.

General Tourney Rules:
1. Tournament will be Double Elimination style. (If there are fewer that 8 teams, the tournament will be Round Robin style)
2. Teams must be ready and in the On-Deck circles for head count and safety check at the start of the round preceding theirs. When two teams leave to take the field, the on-deck teams immediately step into the circles.
3. The battle can be determined in two ways:
A. One team completely eliminating the other
B. One team capturing all 4 flags from inside the 4 pavillions.
4. Stepping out of bounds will result in a player being unable to move their feet for ten seconds and being returned to the point where they crossed the boundary.
5. Good sportsmanship with be expected and enforced. Arguing with the reeves or getting into altercations with other players will result in that person being ejected from the tournament and their team will be forced to play short a position.
6. Each team may have up to four pages. These pages may only be used to retrieve your teams spent balls and projectiles.
7. You may not use other teams magic balls, projectiles, or equipment.
8. No mass spells may be used.
9. Dead players must immediately take a knee and put their weapon on their head. You may not move from where you are when you die unless Summon Corpse is used or to avoid mundane danger/impeding play.
10. All rules disputes will be settled by the War-O-Crat, who will not be playing in the tournament.
11. All sneaky, underhanded, or questionable rules interpretations or tactics should be cleared with the War-o-Crat BEFORE attempting to use them.

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Forest Evergreen

Puppet Master of the EH

"Of course you are Forest. You're like the Mr. Burns of EH." - Finn

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 Post Posted: Wed Sep 08, 2010 11:44 am 
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is there a plan (diagram) of how the tents will be set up? or will it be random?

also, you will be running the main war and the milita battle at the same time? wont this interfere if a team wants to do both? Or do you expect the main war to take less than an hr and a half??

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 Post Posted: Wed Sep 08, 2010 12:02 pm 
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for those that aren't able to be present on thursday, can someone sign them in for the games that go through the entire weekend?

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 Post Posted: Wed Sep 08, 2010 12:27 pm 
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I do not have a diagram to post at this time, but basically they will be in a box shape (or pinwheel shape) with each pavillion opening in a different direction (i.e. N, E,W, S).

Yes they wll overlap. This will allow teams that are out of the main tournament to enter earlier and not have to sit around in armor for no reason, and the other teams will be worked in as the main war winds down.

We have plans to handle overlap liek this and make sure that no one misses out on participating in both activities.

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Forest Evergreen

Puppet Master of the EH

"Of course you are Forest. You're like the Mr. Burns of EH." - Finn

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 Post Posted: Wed Sep 08, 2010 9:15 pm 
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If I don't show up until Friday, will it be to late to sign up for the assassin game? If so can I have somebody who will be there on thursday sign me up?

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 Post Posted: Wed Sep 08, 2010 9:24 pm 
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If you are getting there Friday, I will get you into the game. Just find me.

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Forest Evergreen

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"Of course you are Forest. You're like the Mr. Burns of EH." - Finn

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 Post Posted: Thu Sep 09, 2010 12:23 am 
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oh look, its last year's game!


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 Post Posted: Thu Sep 09, 2010 9:45 am 
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Yeppers...
I have to agree with Toby on this one.

Year after year I keep hoping for a Banner Wars more akin to it origins as an outlet for "old school" type games where we would "steal" banners from one another and fight to capture and hold them.
That was the "original idea", yet year after year the rules reflect more of something that should be called "Tank Wars"... "Armor Wars"... "Juggernaut Wars"... "Testosterone Wars"
OR "How Many Times Do I Have To Hit These Behemoths Before They Die Wars"
Simply put... Heavy Armor vs Foam Weapons = Sluffing... How about calling it "Sluffer Wars"...???
Year after Year the same teams win... Why...??? It factors down to Money and Armor.

The Forum Fight to lower the gate fee was in part an attempt to depart from this "tradition" and make it easier for those more monetarily challenged to at least attend the event. One of the reasons given for not offering a discount for "Day Trippers" was that "MOST" of the events were being held on Saturday...
Yet upon reading the schedule of events... I see that the only "Games" for Saturday are two versions of the War. Both with major emphasis placed on Armor. Granted, the Assassin Game extends into Saturday, but it Ends @ 6pm... Giving a Day tripper with little interest in the "Armor Wars" very little time to participate in the Assassins portion of the event and no chance to play in any of the other Games being presented.

I have repeatedly suggested that like the cap on Magic Users and Bows, there should be a cap on armor as well... I believe that this limitation would level the playing field and allow teams without piles of cash, to afford to buy materials and fabricate armor or out & out purchase armor, a chance to actually Win...!!!

Now, I don't expect anything to change this Year... what's set is SET...Right?
I would like to see the Assassin Game extended well into Saturday Night... maybe even into Sunday Morning... But as for the rest of the War... I know that changes are most likely Not an Option.
However, in the future, I for one would like to see a True change in the fundamentals, a more level playing field, and some return to the actual Root Concepts of what this event was meant to be.

Thank You,

[smilie=icon_cool.gif]
Delphos Darkheart


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 Post Posted: Thu Sep 09, 2010 9:50 am 
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I agree. The Assassin's game should of been extended to Sunday morning.

No respectable assassin would be caught out in the day light.


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 Post Posted: Thu Sep 09, 2010 12:07 pm 
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tobias wrote:
oh look, its last year's game!


Last year, each team started inside a pavillion then wnet out and had the single objective of mutual annihilation...how is this the same?

And the 1st WBW had nothing to do with the actual Banners. It was a 30 v 30 last life full class game that 3 teams fought in.

I don't mind well thought out concerns or requests, btu at least get the back story right if you are going to complain.

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Forest Evergreen

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"Of course you are Forest. You're like the Mr. Burns of EH." - Finn

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 Post Posted: Thu Sep 09, 2010 12:17 pm 
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The lack of info, or protesting from personal feelings have never stopped anyone from complaining before.

Why in the world would you expect it to start now?


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 Post Posted: Thu Sep 09, 2010 1:18 pm 
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Quote Forest...
"And the 1st WBW had nothing to do with the actual Banners. It was a 30 v 30 last life full class game that 3 teams fought in."

That's strange...
I remember when we ( *WE* being Sable Pride back when Eclipse was in the Company)
When WE came up with the original concept of a Banner War to curtail the "Stealing" of banners between companies.

I guess we all remember things differently... uh Forest...???
Kinda like How EH became the second Kingdom in Amtgard...

Regardless...

Being a Day Tripper... I would still like to see more "activities" take place on Saturday, so that my $20 event fee will enable me to participate in more "activities" than just two Armored Wars and one Feast...
So...
Would it be possible to extend the Assassin Game further into Saturday Night or even Sunday Morning...???

just askin'

[smilie=icon_cool.gif]


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 Post Posted: Thu Sep 09, 2010 1:55 pm 
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Extending the Assassin game isn't a problem at all. Why don't we let it run until Midnight on Saturday.

As for WBW I, I have no idea what happened in the planning stages, I was referring to the war itself. The rogues overran both other teams using the ol' "Sphere stops rezzing" trick and wiped out our team (I was on the wrong crowd team).

If the intention was to capture and hold the flag, the teams didn't go with that option.

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Forest Evergreen

Puppet Master of the EH

"Of course you are Forest. You're like the Mr. Burns of EH." - Finn

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 Post Posted: Thu Sep 09, 2010 1:56 pm 
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Oh...
I completely forgot to add this to my post...

Over all... Good Job Guys...!!!
This event looks to be packed with fun things and imaginative games that should apeal to all players.
If you are able to attend the entire event...
You should more than get your money's worth.

just sayin'

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 Post Posted: Mon Sep 20, 2010 8:12 am 
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I just added in a Friday night feast that the Green Dragon are going to provide.

If anyone would like to sponsor a breakfast, let me know. This is shaping up to be a fun, well fed, event. :)

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Puppet Master of the EH

"Of course you are Forest. You're like the Mr. Burns of EH." - Finn

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