Kingdom of the Emerald Hills
Crown Qualz XXXLI
November 15th & 16th, 2008
Registration
Pre-Registration is available by filling out the Pre-registration form attached with this email and email it back to
Trianna04@yahoo.com Pre-registration closes at 9:00pm on Friday, November 14, 2008.
Registration will begin at 12:00pm each day and will close at 1:00pm.
Location
CQ XXXVLI will be held at Midnight Sun on Saturday the 15th and at Eagleshire on Sunday the 16th.
Cultural Entries Eligibility
Items must not have been entered in a previous EH Kingdom Crown Qualz. Regular Registration is from 12:00 to 1:00pm on the day of the event. Judging will begin as soon as all the entries registered prior to 1:01pm are stickered. Please have ALL entries registered by 1:00pm. Special situations will be reviewed.
Items must not have been entered in a previous EH Kingdom Crown Qualz.
Limit of 3 entries per category. Only your best two entries in any given category will count towards your “overall” score.
Cooking Entries – Bring all necessary serving utensils including plates and/or bowls.
Written Entries – All entries, except publications, must be 5 pages or less. Written entries may be submitted to me BEFORE Thursday, November 14th preferably in electronic format. Email them to
Trianna04@yahoo.com if electronic form is not possible, then 5 copies need to be registered before 1:00pm the day of the event.
Bardic Entries – Please be considerate with the usage of your time. Bardic Entries will also be judged first so there is less interruption in the fighting portion of qualz.
Vintner Entries – Alcoholic vintner will be judged on Saturday only. Please bring any alcoholic entries in individual containers for the judges, as they will need to be judged off park premises to abide by local law.
Scoring System
As per Corpora, you must have an overall average of 3.0 or better to qualify to run for kingdom or park office. Only the entrant’s two best entries in any given category will count towards their overall score.
Categories
see attached pages for details on each category.
Cooking
Appetizer
Main Course
Dessert
Other
Vintner
Writing
Factual
Fictional
Poetry
Publications
Bardic
Singing
Oratory
Instrumental
Dance
Art
2-D
3-D
Photography
Garb
Fighting
Court
Other Outfits
Monster
Accessory
Favor
Jewelry
Construction
Passive
Active
Armor
Weapon
Shield
Banner
Rose
Categories
Cooking
Due to the delicate nature of cooking entries, this category will be judged first.
Entries will be judged on taste, texture, appetizing presentation and difficulty. There will be 5 judges and entrants will need to provide enough of each entry for all of them to taste. Be prepared to have a way to maintain your own dish until it can be judged (hot/cold). Bring plates, cups and utensils if they will be needed to judge your entry.
Appetizer: A dish intended to be served as an appetizer.
Main: Course: A dish intended to be served as a main course.
Dessert: A dish intended to be served as a dessert.
Vintners: A drink that was brewed or fermented. Mixed drinks are not considered brewed or fermented. These do not have to be alcoholic drinks to fit in this category.
Other: A dish or drink that does not fit into any other category.
Writing
Entries will be judged, where applicable, on form, content, grammar, spelling and usefulness to the body of Amtgard knowledge. With the exception of publications, please try to limit these entries to 5 pages or less. Publications entries only require one copy. All entries need to be emailed to me except for Publication.
Factual: Writing that presents factual information such as a process, event or research of some kind. Examples would be weapon smithing instructions, a recounting of an Amtgard event or a history of the Mongols. When presenting researched information, it is a good idea to site references and give credit.
Fictional: Writing that is not intended to be factual such as persona histories and stories.
Poetry: Poetic verse.
Publications: Published works such as newsletters, books, collections of articles, etc. These entries are judges on the editorial content only, such as presentation, suitability of the collection, format, etc. It is not necessary that the entrant have written every article. However, articles should never be published without the author’s consent and credit should be given. Any work not done by the entrant should be noted.
Bardic
Entries will be judged on difficulty and entertainment value.
Singing: A vocal presentation with some expectation of rhythm and pitch.
Oratory: A vocal presentation with no expectation of rhythm or pitch;
i.e. Storytelling, jokes and theatrical pieces.
Instrumental: A musical presentation performed on an instrument with some expectation of rhythm and pitch.
Dance: A presentation of bodily movement with some expectation of rhythm.
Art
Entries will be judged on artistic presentation and the difficulty of the medium.
2-D Art: Art intended to be viewed from only one side such as drawings, paintings, stained glass, relief carving, computer graphics, etc.
3-D Art: Art intended to be viewed from at least 3 sides such as sculptures, painted miniatures, stuffed animals, blown glass, etc. People often enter things into this category that would do better in Passive Construction. 3-D art is judged primarily on artistic presentation; Passive Construction is judged primarily on construction. A stained glass box would go into either 3-D Art of Passive Construction depending on what the entrant wanted to focus.
Photography: Art created by taking a picture. Digital images that are mostly photographic would also fit into this category.
Garb
Entries will be judged on durability, attractiveness, design and difficulty.
Fighting: A major item of garb intended to be worn in battle such as tunics, pants, tabards, shirts, etc.
Court: A major item of garb not intended to be worn in battle such as dresses, doublets, cloaks, etc.
Other Outfits: A major item of garb that does not fight into Court, Fighting, or Monster. This is more for functional garb that is not fit for the field.
Monster: A major item of garb that would qualify as garb for a monster in the Amtgard Rulebook.
Favor: A garb accessory intended to be worn on one’s belt.
Jewelry: A garb accessory intended to be worn as jewelry such as crowns, coronets, necklaces, bracelets, rings, etc.
Accessory: A minor item of garb such as hats, belts, shoes, bracers, etc. that would not fit into another category.
Construction
Entries are judged on construction, presentation, difficulty and application to proposed function.
Passive: Something not intended to go onto the battlefield such as boxes, steel weapons, decorative wooden weapons, stuffed animals, etc. This is a category for constructed items that would not fit into another category.
Active: Something intended to be used on the battlefield such as ballistae, bows, fighting wands or throwing mugs. This is a generic category for things that would not fit into armor, weapon, or shield construction yet are still intended for rough battlefield use.
Armor: Something that would qualify as armor by the rulebook standards in Amtgard such as padded armor, chainmail, brigantine, greaves, thigh plates, helmets (although they would not actually count as armor), etc.
Weapon: Something that would qualify as a weapon by the rulebook standards in Amtgard such as sword, spear, arrows, rocks, throwing daggers, madus, etc.
Shield: Something that would qualify as a shield by rulebook standards in Amtgard.
Banner: Something intended to be used as a banner and judged on construction and appearance.
Rose
Anything made for the benefit of the club intended to be donated to the club. These are scored on their construction and design as well as their contribution to Amtgard.
Any questions or comments should be sent to Trianna Allensworth or Forest Evergreen